Your avatar is your identity in Aletheia. As you learn, you earn rewards and unlock more ways to customize it.
Your Avatar
Every child profile starts with an avatar. Tap Profile in the menu to open the avatar customizer and make changes.
Customizing Your Avatar
Depending on what is available in your account, you may be able to change:
- Avatar style.
- Hair, face, eyes, mouth, or other character features.
- Colors and backgrounds.
- Accessories such as glasses, hats, or other extras.
- Randomized looks using shuffle controls.
Locked options show that you need to earn or unlock them first.
How Unlocks Work
Aletheia unlocks avatar items through learning achievements. Common unlock paths include:
- Completing quizzes.
- Mastering topics.
- Getting perfect quiz scores.
- Keeping learning streaks.
- Reviewing flashcards.
- Studying multiple subjects.
- Earning stars.
- Completing longer or more regular study sessions.
Unlocks are meant to reward learning effort, not perfection.
Stars
Stars reward quizzes and learning progress. See Quizzes & Earning Stars. Tap the stars chip on Home to learn more.
Streaks
Your streak is how many days in a row you've learned. Tap the day streak chip on Home to see your streak, your best streak, and how many streak freezes you have.
What counts for a day:
- Finishing a tutoring session. Tap End Session (All Done!), or leave the tutor page.
- Finishing a Homework Helper problem. Tap I'm finished, or start a new problem.
Your streak updates when the session ends. Only the first finished session each day adds to it. Just signing in, reviewing flashcards, or Learn Together sessions don't count on their own.
If you miss a day:
- Miss one day and have a streak freeze? A freeze is used for you, and your streak keeps going.
- Miss two or more days, or have no freezes left? Your streak starts over at 1 the next time you finish a session.
Your streak number on Home updates after your next finished session.
Your unlocked items and learning progress never go away when a streak ends.
Note for parents: Aletheia decides when a new day starts using its own server clock, which may not line up exactly with midnight where you live.
Streak Freezes
You start with 2 streak freezes. You can hold up to 5. You earn one more freeze each time you:
- Study on 5 or more different days in one week (Monday to Sunday).
- Score 90% or higher on 3 quizzes in one week.
- Master every 10th topic.
Streak Milestones
You get a celebration at streak milestones like 3, 7, 14, 30, 50, 100, and 365 days. Some also give bonus stars (1 star at 3 days, 2 at 7 days, 3 at 14 days) and avatar unlocks.
Daily Quest
After you've started learning, Home may show a Daily Quest card. It picks one idea for you to practice today, like something to review or something new.
- Tap Start Quest! (or Start, or Let's Go!) to open a tutoring session on that idea.
- Tap the skip button to skip today's quest.
Family Leaderboard
If you have brothers or sisters on Aletheia, Home may show a Family Leaderboard (Family Stars! for younger kids). It ranks everyone by points from concepts mastered and quizzes completed.
Scores are age-adjusted. Younger kids get bonus points, so it's fair for everyone.
The leaderboard is only on some family plans. It only shows when there are at least two kids.
Sibling Challenges
You can dare a brother or sister to learn a subject.
- On Home, tap Challenge a Sibling.
- Pick who to challenge.
- Pick a subject.
- Add a fun message if you like, then tap Send Challenge.
Your sibling sees it on their Home in Sibling Challenges. They can tap Accept (Let's Go!) or the X to say no thanks. Challenges you sent show there too, marked Pending or In Progress.
You can have up to 5 challenges waiting at once. A challenge nobody answers expires after 7 days.
Note: Accepting a challenge doesn't start a special game or keep score yet.
Do Rewards Expire?
Unlocked avatar items stay with your profile. They do not disappear when you switch subjects, take a break, or lose a streak.
Tips
- Try a new look after reaching a milestone.
- Use streaks as a reminder, not a punishment.
- Focus on learning first; rewards are the bonus.